Speak at one of the Premier UX Conferences
Call for Proposals
Speak at one of the Premier UX Conferences
If you’ve got an idea to share, a new technique, case study or something entirely different we’d love to hear from you.
Our proposal submission system is called COMS, the first step is to create an account, then submit your proposal. If you have any questions drop us an email to firstname.lastname@example.org.
1) First choose from one of our six topics
2) Next pick the type of proposal you want to submit
3) Finally choose a level
4) Go to COMS
Every proposal is anonymously reviewed by at least five people on our reviewer committee. Topic and type chairs then review each submission and considering the reviewer comments shortlist their top proposals. The full conference committee then meet to select the final conference program.
UXPA International is a community event and we’ll need your help to review all the submissions. For every proposal you submit you will be required to review three other proposals.
UXPA International is a non-profit organization supporting those studying and practicing UX all over the world. The primary speaker for each accepted submission will receive a $250 discount on their 3-day conference registration. Pre-conference course leaders are entitled to an honorarium based on the duration of their course. Unfortunately we are unable to offer complimentary conference registrations to speakers.
Whether you’re thinking about your next career move or planning to continue growing at your current organization, it can be important to consider your goals and the steps you can take to get there. This track is all about growing and developing as UXers, and navigating the challenges of UX management. Some key topics include:
Have you used knowledge of psychology and human factors to create usable, findable, useful, and desirable experiences? The Design Psychology track welcomes submissions from all areas of design (visual, graphic, front-end, content, user interface, interaction, information architecture, industrial, etc.) that discuss:
The practice of UX continues to rapidly evolve beyond the desktop. People’s interactions and experiences are taking place over multiple online and offline platforms. What is the latest and greatest technology you are working with? What do you foresee happening in the near future in these areas:
Many practitioners who don the title of “interaction designer”, “web designer”, or “visual/graphic designer” often wear many hats but are primarily responsible for crafting a usable, desirable, and memorable experience between the user and a digital product. What are the new set of concerns and challenges that designers face today? How has the role of UI/interaction designer evolved in the rapidly changing field of digital product design and how might we equip designers with the latest relevant insights for continued growth and advancement? Areas of concern may include:
UXers use a wide variety of tools and techniques to get things done. The Tools and Techniques track aims to help conference attendees become better at what they do, i.e., more efficient, more accurate, more user-focused, more integrated, more cost effective, simpler, etc. Tools and Techniques conference sessions teach the methods, processes, and tools UXers can use to improve their performance and their products. The strongest presentations address the tactics and practice of a tool/technique, including why the tool/technique is valuable, especially relative to alternatives, and how to apply the tool/technique in different contexts so attendees leave prepared.
The Tools and Techniques track seeks submissions in all of the following areas:
Many claim the next step in the evolution of UX is becoming more strategic. How simple should it be to get UX practitioners to get involved in the bigger decisions and longer-term direction of the business? How can we simplify our own processes and bring greater efficacy and efficiency to our UX work? Subcategories would include:
Presentation sessions focus on a practitioner’s ideas and experience with usability methods, skills, philosophy, design, business case studies, or other relevant topics. Speakers should plan ample time for innovative audience participation within the 60-minute allocation.
Panels can cover the same areas of interest as presentations, or go little beyond the traditional UX topics. Good panel topics are the ones with different aspects to discuss on. There should be 3-5 domain experts as panelists representing different perspectives or aspects to the topic at hand. Submissions should include a short, anonymous position statement from each potential panelist. Like previous years, 2020’s panels will have a 60-minute time slot
UXPA pre-conference courses allow attendees to extend their knowledge with half-day or full-day sessions led by experienced and skilled UX professionals. These courses are classroom-style sessions, where instructors teach attendees specific user experience knowledge or skills. Courses will include presentations covering in-depth explorations of a topic, as well as discussions and activities to allow attendees to share and practice their new skills.
We are looking for courses on a wide range of topics, including design, evaluation, research, and UX management. Courses can be targeted for novice or advanced user experience professionals, or for a more general UXPA audience.
Note: Course leaders are entitled to an honorarium, either in the form of direct payment ($1,000 for full day and $500 for half day) or greater conference registration discounts (TBD)
Posters are a way to present research results, new ideas or concepts in an informal, visual and interactive manner. Presenting is very informal: a few people will gather around as you talk them through your poster. Make sure to include what you did, why, how and what you’ve learned. It’s a great first step into presenting at conferences. Your research, ideas or concepts don’t need to be complete; you can even use the session to pick the brains of professionals to help move your thinking forward.
It’s often helpful for submitters to include an image depicting the planned layout of the poster. There is no official template for posters, so be creative and find the best way to tell your own story. Selected poster presenters will be responsible for printing their own posters.
Proposals at this level cover the basics of a topic and are aimed at those with little experience in the topic of your submission.
The audience of your proposal have a strong base level of experience in the topic. Your proposal is offering a new way of thinking, a detailed case study or practical tips on an advanced technique. It will be of interest to UX professionals and academics of a senior level.
If your proposal is a thorough analysis of a narrow topic choose a Deep Dive. Your proposal will truly challenge ways of thinking and push the industry forward. What is the effect on reliability of a 5 versus 7-point Likert scale? How much difference does it make if you ask for “agree/disagree” versus “ easy/difficult” responses? This could be new research on something highly specific, like text fields or captcha. Maybe you can talk about a specific aspect of accessibility, like the daunting challenges that blind users have trying to use flat screen control panels for home appliances, taking attendees far beyond tags and automated browser extensions.
If you have any questions, drop us an email at email@example.com